Gen IKanto

The origin point. 151 Pokémon, simple mechanics, and a fast, punchy campaign that defined the formula.

What this generation added

  • Special is one combined stat (Atk/Def split arrives in Gen II, Physical/Special split in Gen IV)
  • No abilities, no held items
  • Status and crits behave differently vs modern rules

Why it mattered (meta shifts)

  • Fast offensive pacing—limited switch punishment
  • Early “coverage by TM” identity for many lines
  • Laid the Gym → League arc and version exclusives

Best games to play now

  • FireRed/LeafGreen

    Classic Kanto with modern QoL and a great post-game (Sevii Islands).

  • Let’s Go Pikachu/Eevee

    Beginner-friendly catching, beautiful Kanto tour, co-op ready.

Tips to get started in this gen

  • Open the Pokédex and try a team with roles highlighted in the meta shifts.
  • Visit the Kanto region guide to see gyms, exclusives, and legendaries.
  • Review the Types chart to build coverage for this gen’s threats.