Psychic Type

Special offense, status, and screens. Psychic melts Fighters and Poisons but must play around Dark and Ghost.

How Psychic plays

Psychic-types range from nukes (Alakazam, Latios) to support (Espeon screens, Indeedee Terrain). They pair with Fairy/Steel for Dark/Ghost insurance and thrive with hazards to turn 2HKOs into OHKOs. Utility like Calm Mind, Recover, Trick, and Teleport keep them relevant.

Strengths
  • Super-effective vs Fighting, Poison
  • Powerful special movepools; Calm Mind/Trick utility
  • Terrain and screen support available
Weaknesses
  • Weak to Bug, Ghost, Dark
  • Dark immunity to Psychic STAB

Team-building notes

  • Cover blind spots: pair Psychic with partners that answer the weaknesses above.
  • Create a pivot path: use U-turn/Volt Switch/Parting Shot or status to bring your breaker in safely.
  • Speed control: priority or fast teammates let your core close once checks are chipped.
  • Win-con clarity: decide if Psychic is your breaker, cleaner, or glue—and support that role with hazards/screens/heal.

Make the most of Regions